This commit is contained in:
ekibun
2020-08-08 18:00:21 +08:00
commit 17d2876e36
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: f3b7788f7754a51092ae1d677001767960c21910
channel: master
project_type: app

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# flutter_qjs_example
Demonstrates how to use the flutter_qjs plugin.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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/*
* @Description:
* @Author: ekibun
* @Date: 2020-08-01 13:20:06
* @LastEditors: ekibun
* @LastEditTime: 2020-08-08 17:52:22
*/
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'highlight.dart';
class CodeEditor extends StatefulWidget {
final void Function(String) onChanged;
const CodeEditor({Key key, this.onChanged}) : super(key: key);
@override
_CodeEditorState createState() => _CodeEditorState();
}
class _CodeEditorState extends State<CodeEditor> {
CodeInputController _controller = CodeInputController();
@override
Widget build(BuildContext context) {
return TextField(
autofocus: true,
controller: _controller,
textCapitalization: TextCapitalization.none,
decoration: null,
maxLines: null,
onChanged: this.widget.onChanged,
);
}
}

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/*
* @Description: Code highlight controller
* @Author: ekibun
* @Date: 2020-08-01 17:42:06
* @LastEditors: ekibun
* @LastEditTime: 2020-08-02 12:39:26
*/
import 'dart:math';
import 'dart:ui';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter_highlight/themes/a11y-light.dart';
import 'package:highlight/highlight.dart';
Map<String, TextStyle> _theme = a11yLightTheme;
List<TextSpan> _convert(String code) {
var nodes = highlight.parse(code, language: 'javascript').nodes;
List<TextSpan> spans = [];
var currentSpans = spans;
List<List<TextSpan>> stack = [];
_traverse(Node node) {
if (node.value != null) {
currentSpans.add(node.className == null
? TextSpan(text: node.value)
: TextSpan(text: node.value, style: _theme[node.className]));
} else if (node.children != null) {
List<TextSpan> tmp = [];
currentSpans.add(TextSpan(children: tmp, style: _theme[node.className]));
stack.add(currentSpans);
currentSpans = tmp;
node.children.forEach((n) {
_traverse(n);
if (n == node.children.last) {
currentSpans = stack.isEmpty ? spans : stack.removeLast();
}
});
}
}
for (var node in nodes) {
_traverse(node);
}
return spans;
}
class CodeInputController extends TextEditingController {
CodeInputController({String text}) : super(text: text);
TextSpan oldSpan = TextSpan();
Future<void> spanCall;
@override
TextSpan buildTextSpan({TextStyle style, bool withComposing}) {
String oldText = oldSpan.toPlainText();
String newText = value.text;
if (oldText == newText) return oldSpan;
(spanCall?.timeout(Duration.zero) ?? Future.delayed(Duration.zero))
.then((_) => spanCall = compute(_convert, value.text).then((lsSpan) {
TextSpan newSpan = TextSpan(style: style, children: lsSpan);
if (newSpan.toPlainText() == value.text) oldSpan = newSpan;
notifyListeners();
}))
.catchError((_) => {});
List<TextSpan> beforeSpans = [];
int splitAt = value.selection.start;
if (splitAt < 0) splitAt = newText.length ~/ 2;
int start = 0;
InlineSpan leftSpan;
oldSpan.children?.indexWhere((element) {
String elementText = element.toPlainText();
if (start + elementText.length > splitAt || !newText.startsWith(elementText, start)) {
leftSpan = element;
return true;
}
beforeSpans.add(element);
start += elementText.length;
return false;
});
List<TextSpan> endSpans = [];
int end = 0;
InlineSpan rightSpan;
oldSpan.children?.sublist(beforeSpans.length)?.lastIndexWhere((element) {
String elementText = element.toPlainText();
if (splitAt + end + elementText.length >= newText.length ||
!newText.substring(start, newText.length - end).endsWith(elementText)) {
rightSpan = element;
return true;
}
endSpans.add(element);
end += elementText.length;
return false;
});
return TextSpan(style: style, children: [
...beforeSpans,
TextSpan(
style: leftSpan != null && leftSpan == rightSpan ? leftSpan.style : style,
text: newText.substring(start, max(start, newText.length - end))),
...endSpans.reversed
]);
}
}

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/*
* @Description:
* @Author: ekibun
* @Date: 2020-08-08 08:16:51
* @LastEditors: ekibun
* @LastEditTime: 2020-08-08 17:50:30
*/
import 'package:flutter/material.dart';
import 'package:flutter_qjs_example/test.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({ Key key }) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'flutter_qjs',
debugShowCheckedModeBanner: false,
theme: ThemeData(
appBarTheme: AppBarTheme(brightness: Brightness.dark, elevation: 0),
primaryColor: Color(0xfff09199),
accentColor: Color(0xffec818a),
backgroundColor: Colors.grey[300],
primaryColorBrightness: Brightness.dark,
),
routes: {
'home': (BuildContext context) => TestPage(),
},
initialRoute: 'home',
);
}
}

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/*
* @Description:
* @Author: ekibun
* @Date: 2020-07-18 23:28:55
* @LastEditors: ekibun
* @LastEditTime: 2020-08-08 17:38:48
*/
import 'package:dio/dio.dart';
import 'package:flutter/material.dart';
import 'package:flutter_qjs/flutter_qjs.dart';
import 'code/editor.dart';
class TestPage extends StatefulWidget {
@override
State<StatefulWidget> createState() => _TestPageState();
}
class _TestPageState extends State<TestPage> {
String code, resp;
int engine;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("JS 引擎功能测试"),
),
body: SingleChildScrollView(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: Row(
children: [
FlatButton(child: Text("初始化引擎"), onPressed: () async {
if ((engine?? 0) != 0) return;
engine = await FlutterJs.initEngine();
// dart 函数回调
FlutterJs.methodHandler = (String method, List arg) async {
switch (method) {
case "delay":
await Future.delayed(Duration(milliseconds: arg[0]));
return;
case "http":
Response response = await Dio().get(arg[0]);
return response.data;
default:
}
};
}),
FlatButton(child: Text("运行"), onPressed: () async {
if ((engine?? 0) == 0) {
print("请先初始化引擎");
return;
}
try {
resp = await FlutterJs.evaluate(code ?? '', "<eval>");
} catch(e) {
resp = e.toString();
}
setState(() {
code = code;
});
}),
FlatButton(child: Text("释放引擎"), onPressed: () async {
if ((engine?? 0) == 0) return;
await FlutterJs.close();
engine = 0;
}),
],
),
),
Container(
padding: const EdgeInsets.all(12),
color: Colors.grey.withOpacity(0.1),
constraints: BoxConstraints(minHeight: 200),
child: CodeEditor(
onChanged: (v) {
code = v;
},
),
),
SizedBox(height: 16),
Text("运行结果:"),
SizedBox(height: 16),
Container(
width: double.infinity,
padding: const EdgeInsets.all(12),
color: Colors.green.withOpacity(0.05),
constraints: BoxConstraints(minHeight: 100),
child: Text(resp ?? ''),
),
],
),
),
);
}
}

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# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
url: "https://pub.flutter-io.cn"
source: hosted
version: "2.5.0-nullsafety"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
url: "https://pub.flutter-io.cn"
source: hosted
version: "2.1.0-nullsafety"
characters:
dependency: transitive
description:
name: characters
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.1.0-nullsafety.2"
charcode:
dependency: transitive
description:
name: charcode
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.2.0-nullsafety"
clock:
dependency: transitive
description:
name: clock
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.1.0-nullsafety"
collection:
dependency: transitive
description:
name: collection
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.15.0-nullsafety.2"
dio:
dependency: "direct main"
description:
name: dio
url: "https://pub.flutter-io.cn"
source: hosted
version: "3.0.10"
fake_async:
dependency: transitive
description:
name: fake_async
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.1.0-nullsafety"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_highlight:
dependency: "direct main"
description:
name: flutter_highlight
url: "https://pub.flutter-io.cn"
source: hosted
version: "0.6.0"
flutter_qjs:
dependency: "direct main"
description:
path: ".."
relative: true
source: path
version: "0.0.1"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
highlight:
dependency: "direct main"
description:
name: highlight
url: "https://pub.flutter-io.cn"
source: hosted
version: "0.6.0"
http_parser:
dependency: transitive
description:
name: http_parser
url: "https://pub.flutter-io.cn"
source: hosted
version: "3.1.4"
matcher:
dependency: transitive
description:
name: matcher
url: "https://pub.flutter-io.cn"
source: hosted
version: "0.12.10-nullsafety"
meta:
dependency: transitive
description:
name: meta
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.3.0-nullsafety.2"
path:
dependency: transitive
description:
name: path
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.8.0-nullsafety"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.99"
source_span:
dependency: transitive
description:
name: source_span
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.8.0-nullsafety"
stack_trace:
dependency: transitive
description:
name: stack_trace
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.10.0-nullsafety"
stream_channel:
dependency: transitive
description:
name: stream_channel
url: "https://pub.flutter-io.cn"
source: hosted
version: "2.1.0-nullsafety"
string_scanner:
dependency: transitive
description:
name: string_scanner
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.1.0-nullsafety"
term_glyph:
dependency: transitive
description:
name: term_glyph
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.2.0-nullsafety"
test_api:
dependency: transitive
description:
name: test_api
url: "https://pub.flutter-io.cn"
source: hosted
version: "0.2.19-nullsafety"
typed_data:
dependency: transitive
description:
name: typed_data
url: "https://pub.flutter-io.cn"
source: hosted
version: "1.3.0-nullsafety.2"
vector_math:
dependency: transitive
description:
name: vector_math
url: "https://pub.flutter-io.cn"
source: hosted
version: "2.1.0-nullsafety.2"
sdks:
dart: ">=2.10.0-0.0.dev <2.10.0"
flutter: ">=1.20.0 <2.0.0"

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name: flutter_qjs_example
description: Demonstrates how to use the flutter_qjs plugin.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_qjs:
# When depending on this package from a real application you should use:
# flutter_qjs: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
path: ../
highlight: 0.6.0
flutter_highlight: 0.6.0
dio: 3.0.10
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages

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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility that Flutter provides. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_qjs_example/main.dart';
void main() {
testWidgets('Verify Platform version', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());
// Verify that platform version is retrieved.
expect(
find.byWidgetPredicate(
(Widget widget) => widget is Text &&
widget.data.startsWith('Running on:'),
),
findsOneWidget,
);
});
}

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flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

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cmake_minimum_required(VERSION 3.15)
project(flutter_qjs_example LANGUAGES CXX)
set(BINARY_NAME "flutter_qjs_example")
cmake_policy(SET CMP0063 NEW)
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Configure build options.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX- /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
# Flutter library and tool build rules.
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)

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4

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cmake_minimum_required(VERSION 3.15)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"engine_method_result.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
windows-x64 $<CONFIG>
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)

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//
// Generated file. Do not edit.
//
#include "generated_plugin_registrant.h"
#include <flutter_qjs/flutter_qjs_plugin.h>
void RegisterPlugins(flutter::PluginRegistry* registry) {
FlutterQjsPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FlutterQjsPlugin"));
}

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//
// Generated file. Do not edit.
//
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter/plugin_registry.h>
// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
flutter_qjs
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)

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cmake_minimum_required(VERSION 3.15)
project(runner LANGUAGES CXX)
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"run_loop.cpp"
"utils.cpp"
"win32_window.cpp"
"window_configuration.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
apply_standard_settings(${BINARY_NAME})
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
add_dependencies(${BINARY_NAME} flutter_assemble)

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// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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#include "flutter_window.h"
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow(RunLoop* run_loop,
const flutter::DartProject& project)
: run_loop_(run_loop), project_(project) {}
FlutterWindow::~FlutterWindow() {}
void FlutterWindow::OnCreate() {
Win32Window::OnCreate();
// The size here is arbitrary since SetChildContent will resize it.
flutter_controller_ =
std::make_unique<flutter::FlutterViewController>(100, 100, project_);
RegisterPlugins(flutter_controller_.get());
run_loop_->RegisterFlutterInstance(flutter_controller_.get());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
}
void FlutterWindow::OnDestroy() {
if (flutter_controller_) {
run_loop_->UnregisterFlutterInstance(flutter_controller_.get());
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}

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#ifndef FLUTTER_WINDOW_H_
#define FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include "run_loop.h"
#include "win32_window.h"
#include <memory>
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow driven by the |run_loop|, hosting a
// Flutter view running |project|.
explicit FlutterWindow(RunLoop* run_loop,
const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
void OnCreate() override;
void OnDestroy() override;
private:
// The run loop driving events for this window.
RunLoop* run_loop_;
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
};
#endif // FLUTTER_WINDOW_H_

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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "run_loop.h"
#include "utils.h"
#include "window_configuration.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
RunLoop run_loop;
flutter::DartProject project(L"data");
FlutterWindow window(&run_loop, project);
Win32Window::Point origin(kFlutterWindowOriginX, kFlutterWindowOriginY);
Win32Window::Size size(kFlutterWindowWidth, kFlutterWindowHeight);
if (!window.CreateAndShow(kFlutterWindowTitle, origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
run_loop.Run();
::CoUninitialize();
return EXIT_SUCCESS;
}

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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#include "run_loop.h"
#include <Windows.h>
// Don't stomp std::min/std::max
#undef max
#undef min
#include <algorithm>
RunLoop::RunLoop() {}
RunLoop::~RunLoop() {}
void RunLoop::Run() {
bool keep_running = true;
TimePoint next_flutter_event_time = TimePoint::clock::now();
while (keep_running) {
std::chrono::nanoseconds wait_duration =
std::max(std::chrono::nanoseconds(0),
next_flutter_event_time - TimePoint::clock::now());
::MsgWaitForMultipleObjects(
0, nullptr, FALSE, static_cast<DWORD>(wait_duration.count() / 1000),
QS_ALLINPUT);
bool processed_events = false;
MSG message;
// All pending Windows messages must be processed; MsgWaitForMultipleObjects
// won't return again for items left in the queue after PeekMessage.
while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) {
processed_events = true;
if (message.message == WM_QUIT) {
keep_running = false;
break;
}
::TranslateMessage(&message);
::DispatchMessage(&message);
// Allow Flutter to process messages each time a Windows message is
// processed, to prevent starvation.
next_flutter_event_time =
std::min(next_flutter_event_time, ProcessFlutterMessages());
}
// If the PeekMessage loop didn't run, process Flutter messages.
if (!processed_events) {
next_flutter_event_time =
std::min(next_flutter_event_time, ProcessFlutterMessages());
}
}
}
void RunLoop::RegisterFlutterInstance(
flutter::FlutterViewController* flutter_instance) {
flutter_instances_.insert(flutter_instance);
}
void RunLoop::UnregisterFlutterInstance(
flutter::FlutterViewController* flutter_instance) {
flutter_instances_.erase(flutter_instance);
}
RunLoop::TimePoint RunLoop::ProcessFlutterMessages() {
TimePoint next_event_time = TimePoint::max();
for (auto flutter_controller : flutter_instances_) {
std::chrono::nanoseconds wait_duration =
flutter_controller->ProcessMessages();
if (wait_duration != std::chrono::nanoseconds::max()) {
next_event_time =
std::min(next_event_time, TimePoint::clock::now() + wait_duration);
}
}
return next_event_time;
}

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#ifndef RUN_LOOP_H_
#define RUN_LOOP_H_
#include <flutter/flutter_view_controller.h>
#include <chrono>
#include <set>
// A runloop that will service events for Flutter instances as well
// as native messages.
class RunLoop {
public:
RunLoop();
~RunLoop();
// Prevent copying
RunLoop(RunLoop const&) = delete;
RunLoop& operator=(RunLoop const&) = delete;
// Runs the run loop until the application quits.
void Run();
// Registers the given Flutter instance for event servicing.
void RegisterFlutterInstance(
flutter::FlutterViewController* flutter_instance);
// Unregisters the given Flutter instance from event servicing.
void UnregisterFlutterInstance(
flutter::FlutterViewController* flutter_instance);
private:
using TimePoint = std::chrono::steady_clock::time_point;
// Processes all currently pending messages for registered Flutter instances.
TimePoint ProcessFlutterMessages();
std::set<flutter::FlutterViewController*> flutter_instances_;
};
#endif // RUN_LOOP_H_

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
</assembly>

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@@ -0,0 +1,22 @@
#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}

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#ifndef CONSOLE_UTILS_H_
#define CONSOLE_UTILS_H_
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
#endif // CONSOLE_UTILS_H_

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#include "win32_window.h"
#include <flutter_windows.h>
#include "resource.h"
namespace {
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast<int>(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast<EnableNonClientDpiScaling*>(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
FreeLibrary(user32_module);
}
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast<LONG>(origin.x),
static_cast<LONG>(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
OnCreate();
return window != nullptr;
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
auto window =
reinterpret_cast<Win32Window*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
if (window == nullptr) {
return 0;
}
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast<RECT*>(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE:
RECT rect;
GetClientRect(hwnd, &rect);
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
// Messages that are directly forwarded to embedding.
case WM_FONTCHANGE:
SendMessage(child_content_, WM_FONTCHANGE, NULL, NULL);
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast<Win32Window*>(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame;
GetClientRect(window_handle_, &frame);
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
void Win32Window::OnCreate() {
// No-op; provided for subclasses.
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}

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#ifndef WIN32_WINDOW_H_
#define WIN32_WINDOW_H_
#include <Windows.h>
#include <Windowsx.h>
#include <functional>
#include <memory>
#include <string>
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates and shows a win32 window with |title| and position and size using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size to will treat the width height passed in to this function
// as logical pixels and scale to appropriate for the default monitor. Returns
// true if the window was created successfully.
bool CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size);
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup.
virtual void OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responsponds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // WIN32_WINDOW_H_

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#include "window_configuration.h"
const wchar_t* kFlutterWindowTitle = L"flutter_qjs_example";
const unsigned int kFlutterWindowOriginX = 10;
const unsigned int kFlutterWindowOriginY = 10;
const unsigned int kFlutterWindowWidth = 1280;
const unsigned int kFlutterWindowHeight = 720;

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#ifndef WINDOW_CONFIGURATION_
#define WINDOW_CONFIGURATION_
// This is a temporary approach to isolate changes that people are likely to
// make to main.cpp, where the APIs are still in flux. This will reduce the
// need to resolve conflicts or re-create changes slightly differently every
// time the Windows Flutter API surface changes.
//
// Longer term there should be simpler configuration options for common
// customizations like this, without requiring native code changes.
extern const wchar_t* kFlutterWindowTitle;
extern const unsigned int kFlutterWindowOriginX;
extern const unsigned int kFlutterWindowOriginY;
extern const unsigned int kFlutterWindowWidth;
extern const unsigned int kFlutterWindowHeight;
#endif // WINDOW_CONFIGURATION_