update ios and macos

This commit is contained in:
wgh19
2024-04-23 12:10:43 +08:00
parent 6cbedf7d1c
commit 6e46c64c92
3 changed files with 3 additions and 22 deletions

View File

@@ -1,19 +0,0 @@
import Cocoa
import FlutterMacOS
public class FlutterQjsPlugin: NSObject, FlutterPlugin {
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "flutter_qjs", binaryMessenger: registrar.messenger)
let instance = FlutterQjsPlugin()
registrar.addMethodCallDelegate(instance, channel: channel)
}
public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
switch call.method {
case "getPlatformVersion":
result("macOS " + ProcessInfo.processInfo.operatingSystemVersionString)
default:
result(FlutterMethodNotImplemented)
}
}
}

View File

@@ -14,7 +14,7 @@ This plugin is a simple js engine for flutter using the `quickjs` project. Plugi
s.author = { 'ekibun' => 'soekibun@gmail.com' }
s.source = { :path => '.' }
s.compiler_flags = '-DDUMP_LEAKS'
s.source_files = ['Classes/**/*', 'cxx/*.{c,cpp}']
s.source_files = ['cxx/*.{c,cpp}']
s.dependency 'FlutterMacOS'
s.platform = :osx, '10.11'

View File

@@ -43,9 +43,9 @@ flutter:
pluginClass: FlutterQjsPlugin
package: soko.ekibun.flutter_qjs
macos:
pluginClass: FlutterQjsPlugin
ffiPlugin: true
ios:
pluginClass: FlutterQjsPlugin
ffiPlugin: true
# -------------------
# To add assets to your plugin package, add an assets section, like this: