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README.md
18
README.md
@@ -3,7 +3,7 @@
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* @Author: ekibun
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* @Date: 2020-08-08 08:16:50
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* @LastEditors: ekibun
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* @LastEditTime: 2020-08-20 12:02:54
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* @LastEditTime: 2020-08-20 13:58:47
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-->
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# flutter_qjs
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@@ -11,7 +11,7 @@ A quickjs engine for flutter.
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## Feature
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This plugin is a simple js engine for flutter used `quickjs` project. Plugin currently supports Windows, Linux, and Android.
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This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports Windows, Linux, and Android.
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Each `FlutterJs` object creates a new thread that runs a simple js loop. A global async function `dart` is presented to invoke dart function, and `Promise` is supported so that you can use `await` or `then` to get external result from `dart`.
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@@ -36,7 +36,7 @@ Data convertion between dart and js are implemented as follow:
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## Getting Started
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1. Creat a `FlutterJs` object. Make sure call `close` to terminate thread and release memory when you don't need it.
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1. Create a `FlutterJs` object. Make sure call `destroy` to terminate thread and release memory when you don't need it.
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```dart
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FlutterJs engine = FlutterJs();
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@@ -62,20 +62,20 @@ engine.setMethodHandler((String method, List arg) async {
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and in javascript, call `dart` function to get data:
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```javascript
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dart("http", "https://baidu.com");
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dart("http", "http://example.com/");
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```
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3. Use `evaluate` to run js script, and try-cacth is needed to capture exception.
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3. Use `evaluate` to run js script, and try-catch is needed to capture exception.
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```
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```dart
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try {
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resp = "${await engine.evaluate(code ?? '', "<eval>")}";
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print(await engine.evaluate(code ?? '', "<eval>"));
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} catch (e) {
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resp = e.toString();
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print(e.toString());
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}
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```
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[Example](example/lib/test.dart) contains a fully use of this plugin.
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[This example](example/lib/test.dart) contains a complete demonstration on how to use this plugin.
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**notice:**
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To use this plugin in Linux desktop application, you must change `cxx_std_14` to `cxx_std_17` in your project's `CMakeLists.txt`.
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