diff --git a/README.md b/README.md index 85f6953..f6d9a19 100644 --- a/README.md +++ b/README.md @@ -11,13 +11,13 @@ A quickjs engine for flutter. ## Feature -This plugin is a simple js engine for flutter using the `quickjs` project with `dart:ffi`. Plugin currently supports Windows, Linux, and Android. +This plugin is a simple js engine for flutter using the `quickjs` project with `dart:ffi`. Plugin currently supports all the platforms except web! Event loop of `FlutterQjs` should be implemented by calling `FlutterQjs.dispatch()`. -ES6 module with `import` function is supported and can manage in dart with `setModuleHandler`. +ES6 module with `import` function is supported and can be managed in dart with `setModuleHandler`. -A global function `convert` is presented to invoke dart function. Data convertion between dart and js are implemented as follow: +A global function `convert` is presented to invoke dart function. Data conversion between dart and js are implemented as follow: | dart | js | | --- | --- | @@ -31,7 +31,7 @@ A global function `convert` is presented to invoke dart function. Data convertio | JSFunction | function(....args) | | Future | Promise | -**notice:** `function` can only sent from js to dart. +**notice:** `function` can only be sent from js to dart. `Promise` return by `evaluate` will be automatically tracked and return the resolved data. ## Getting Started @@ -42,7 +42,7 @@ final engine = FlutterQjs(); await engine.dispatch(); ``` -2. Call `setMethodHandler` to implements `dart` interaction. For example, you can use `Dio` to implements http in js: +2. Call `setMethodHandler` to implement `dart` interaction. For example, you can use `Dio` to implement http in js: ```dart await engine.setMethodHandler((String method, List arg) { @@ -61,9 +61,9 @@ and in javascript, call `convert` function to get data, make sure the second mem convert("http", ["http://example.com/"]); ``` -3. Call `setModuleHandler` to resolve js module. +3. Call `setModuleHandler` to resolve the js module. -**important:** I cannot find a way to convert the sync ffi callback into an async function. So the assets files got by async function `rootBundle.loadString` cannot be used in this version. I will be appreciated that you can provied me a solution to make `ModuleHandler` async. +**important:** I cannot find a way to convert the sync ffi callback into an async function. So the assets files received by async function `rootBundle.loadString` cannot be used in this version. I will appreciate it if you can provide me a solution to make `ModuleHandler` async. ```dart await engine.setModuleHandler((String module) { @@ -88,6 +88,28 @@ try { } ``` -5. Method `recreate` can free quickjs runtime that can be recreated again when calling `evaluate`, it can be used to reset the module cache. Call `close` to stop `dispatch` when you do not need it. +5. Method `recreate` can destroy quickjs runtime that can be recreated again if you call `evaluate`, `recreat` can be used to reset the module cache. Call `close` to stop `dispatch` when you do not need it. [This example](example/lib/main.dart) contains a complete demonstration on how to use this plugin. + +## For Mac & IOS developer + +I am new to Xcode and iOS developing, and I cannot find a better way to support both simulators and real devices without combining the binary frameworks. To reduce build size, change the `s.vendored_frameworks` in `ios/flutter_qjs.podspec` to the specific framework. + +For simulator, use: + +```podspec +s.vendored_frameworks = `build/Debug-iphonesimulator/ffiquickjs.framework` +``` + +For real device, use: + +```podspec +s.vendored_frameworks = `build/Debug-iphoneos/ffiquickjs.framework` +``` + +Two additional notes: + +1. quickjs built with `release` config has bug in resolving `Promise`. Please let me know if you know the solution. + +2. `ios/make.sh` limit the build architectures to avoid combine conflicts. Change the `make.sh` to support another architectures. \ No newline at end of file diff --git a/example/ios/Podfile.lock b/example/ios/Podfile.lock index 440753f..bea7f86 100644 --- a/example/ios/Podfile.lock +++ b/example/ios/Podfile.lock @@ -15,7 +15,7 @@ EXTERNAL SOURCES: SPEC CHECKSUMS: Flutter: 0e3d915762c693b495b44d77113d4970485de6ec - flutter_qjs: b6da2d828ae64b2cc921a4521814bc91ff65e19d + flutter_qjs: 351b608d97711c8939aaba405af874e593ec2cb0 PODFILE CHECKSUM: aafe91acc616949ddb318b77800a7f51bffa2a4c diff --git a/example/ios/Runner.xcodeproj/project.pbxproj b/example/ios/Runner.xcodeproj/project.pbxproj index c79b304..f775688 100644 --- a/example/ios/Runner.xcodeproj/project.pbxproj +++ b/example/ios/Runner.xcodeproj/project.pbxproj @@ -256,15 +256,13 @@ inputPaths = ( "${PODS_ROOT}/Target Support Files/Pods-Runner/Pods-Runner-frameworks.sh", "${PODS_ROOT}/../Flutter/Flutter.framework", - "${PODS_ROOT}/../.symlinks/plugins/flutter_qjs/ios/build/Debug-iphonesimulator/ffiquickjs.framework", - "${PODS_ROOT}/../.symlinks/plugins/flutter_qjs/ios/build/Debug-iphonesimulator/ffiquickjs.framework.dSYM", + "${PODS_ROOT}/../.symlinks/plugins/flutter_qjs/ios/build/ffiquickjs.framework", "${BUILT_PRODUCTS_DIR}/flutter_qjs/flutter_qjs.framework", ); name = "[CP] Embed Pods Frameworks"; outputPaths = ( "${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/Flutter.framework", "${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/ffiquickjs.framework", - "${DWARF_DSYM_FOLDER_PATH}/ffiquickjs.framework.dSYM", "${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/flutter_qjs.framework", ); runOnlyForDeploymentPostprocessing = 0; diff --git a/example/macos/Podfile.lock b/example/macos/Podfile.lock index f213416..229d14e 100644 --- a/example/macos/Podfile.lock +++ b/example/macos/Podfile.lock @@ -14,7 +14,7 @@ EXTERNAL SOURCES: :path: Flutter/ephemeral/.symlinks/flutter/darwin-x64 SPEC CHECKSUMS: - flutter_qjs: 5a33cf20dbbab6bc82bc454ec2db2dd8c2e50665 + flutter_qjs: f88ea7f9672fdb5fa0ad0aa2aadc4da8c0308880 FlutterMacOS: 15bea8a44d2fa024068daa0140371c020b4b6ff9 PODFILE CHECKSUM: d8ba9b3e9e93c62c74a660b46c6fcb09f03991a7 diff --git a/example/pubspec.lock b/example/pubspec.lock index a69c242..da2fc57 100644 --- a/example/pubspec.lock +++ b/example/pubspec.lock @@ -82,7 +82,7 @@ packages: path: ".." relative: true source: path - version: "0.0.6" + version: "0.1.0" flutter_test: dependency: "direct dev" description: flutter diff --git a/ios/CMakeLists.txt b/ios/CMakeLists.txt index 8608ef0..a32d039 100644 --- a/ios/CMakeLists.txt +++ b/ios/CMakeLists.txt @@ -6,9 +6,6 @@ include("${CMAKE_CURRENT_SOURCE_DIR}/../cxx/quickjs.cmake") add_library(ffiquickjs SHARED ${CXX_LIB_DIR}/ffi.cpp) target_link_libraries(ffiquickjs PRIVATE quickjs) -# IOSTODO change to your team id -set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "6SA4A2R2GU" CACHE INTERNAL "") - set_target_properties(ffiquickjs PROPERTIES FRAMEWORK TRUE FRAMEWORK_VERSION A diff --git a/ios/flutter_qjs.podspec b/ios/flutter_qjs.podspec index f3278c6..6b285e3 100644 --- a/ios/flutter_qjs.podspec +++ b/ios/flutter_qjs.podspec @@ -5,13 +5,13 @@ Pod::Spec.new do |s| s.name = 'flutter_qjs' s.version = '0.0.1' - s.summary = 'A new flutter plugin project.' + s.summary = 'A quickjs engine for flutter.' s.description = <<-DESC -A new flutter plugin project. +This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports all the platforms except web! DESC - s.homepage = 'http://example.com' + s.homepage = 'https://github.com/ekibun/flutter_qjs' s.license = { :file => '../LICENSE' } - s.author = { 'Your Company' => 'email@example.com' } + s.author = { 'ekibun' => 'soekibun@gmail.com' } s.source = { :path => '.' } s.source_files = 'Classes/**/*' s.dependency 'Flutter' @@ -19,8 +19,8 @@ A new flutter plugin project. # Flutter.framework does not contain a i386 slice. s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES', 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386' } - # IOSTODO for simulators use Debug-iphonesimulator, for real devices use Debug-iphoneos - s.vendored_frameworks = 'build/Debug-iphoneos/ffiquickjs.framework' + s.vendored_frameworks = 'build/ffiquickjs.framework' s.static_framework = false + s.prepare_command = 'sh make.sh' s.swift_version = '5.0' end diff --git a/ios/ios.toolchain.cmake b/ios/ios.toolchain.cmake deleted file mode 100644 index d9271e6..0000000 --- a/ios/ios.toolchain.cmake +++ /dev/null @@ -1,725 +0,0 @@ -# This file is part of the ios-cmake project. It was retrieved from -# https://github.com/cristeab/ios-cmake.git, which is a fork of -# https://code.google.com/p/ios-cmake/. Which in turn is based off of -# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which -# are included with CMake 2.8.4 -# -# The ios-cmake project is licensed under the new BSD license. -# -# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, -# Kitware, Inc., Insight Software Consortium. All rights reserved. -# Redistribution and use in source and binary forms, with or without -# modification, are permitted provided that the following conditions -# are met: -# 1. Redistributions of source code must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# 2. Redistributions in binary form must reproduce the above copyright -# notice, this list of conditions and the following disclaimer in the -# documentation and/or other materials provided with the distribution. -# -# 3. Neither the name of the copyright holder nor the names of its -# contributors may be used to endorse or promote products derived from -# this software without specific prior written permission. -# -# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -# POSSIBILITY OF SUCH DAMAGE. -# -# This file is based off of the Platform/Darwin.cmake and -# Platform/UnixPaths.cmake files which are included with CMake 2.8.4 -# It has been altered for iOS development. -# -# Updated by Alex Stewart (alexs.mac@gmail.com) -# -# ***************************************************************************** -# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com) -# under the BSD-3-Clause license -# https://github.com/leetal/ios-cmake -# ***************************************************************************** -# -# INFORMATION / HELP -# -# The following arguments control the behaviour of this toolchain: -# -# PLATFORM: (default "OS") -# OS = Build for iPhoneOS. -# OS64 = Build for arm64 iphoneOS. -# OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) -# SIMULATOR = Build for x86 i386 iphoneOS Simulator. -# SIMULATOR64 = Build for x86_64 iphoneOS Simulator. -# TVOS = Build for arm64 tvOS. -# TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) -# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator. -# WATCHOS = Build for armv7k arm64_32 for watchOS. -# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) -# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator. -# -# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is -# automatically determined from PLATFORM and xcodebuild, but -# can also be manually specified (although this should not be required). -# -# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform -# being compiled for. By default this is automatically determined from -# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should -# not be required). -# -# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS -# -# ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true) -# -# ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default) -# -# ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default) -# -# ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker -# to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY) -# -# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM -# OS = armv7 armv7s arm64 (if applicable) -# OS64 = arm64 (if applicable) -# SIMULATOR = i386 -# SIMULATOR64 = x86_64 -# TVOS = arm64 -# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated) -# WATCHOS = armv7k arm64_32 (if applicable) -# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated) -# -# This toolchain defines the following variables for use externally: -# -# XCODE_VERSION: Version number (not including Build version) of Xcode detected. -# SDK_VERSION: Version of SDK being used. -# CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM). -# APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" are overridden, this will *NOT* be set! -# -# This toolchain defines the following macros for use externally: -# -# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT) -# A convenience macro for setting xcode specific properties on targets. -# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel -# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all"). -# -# find_host_package (PROGRAM ARGS) -# A macro used to find executable programs on the host system, not within the -# environment. Thanks to the android-cmake project for providing the -# command. -# -# ******************************** DEPRECATIONS ******************************* -# -# IOS_DEPLOYMENT_TARGET: (Deprecated) Alias to DEPLOYMENT_TARGET -# CMAKE_IOS_DEVELOPER_ROOT: (Deprecated) Alias to CMAKE_DEVELOPER_ROOT -# IOS_PLATFORM: (Deprecated) Alias to PLATFORM -# IOS_ARCH: (Deprecated) Alias to ARCHS -# -# ***************************************************************************** -# - -# Fix for PThread library not in path -set(CMAKE_THREAD_LIBS_INIT "-lpthread") -set(CMAKE_HAVE_THREADS_LIBRARY 1) -set(CMAKE_USE_WIN32_THREADS_INIT 0) -set(CMAKE_USE_PTHREADS_INIT 1) - -# Cache what generator is used -set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE) - -if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14") - set(MODERN_CMAKE YES) -endif() - -# Get the Xcode version being used. -execute_process(COMMAND xcodebuild -version - OUTPUT_VARIABLE XCODE_VERSION - ERROR_QUIET - OUTPUT_STRIP_TRAILING_WHITESPACE) -string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}") -string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}") - -######## ALIASES (DEPRECATION WARNINGS) - -if(DEFINED IOS_PLATFORM) - set(PLATFORM ${IOS_PLATFORM}) - message(DEPRECATION "IOS_PLATFORM argument is DEPRECATED. Consider using the new PLATFORM argument instead.") -endif() - -if(DEFINED IOS_DEPLOYMENT_TARGET) - set(DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET}) - message(DEPRECATION "IOS_DEPLOYMENT_TARGET argument is DEPRECATED. Consider using the new DEPLOYMENT_TARGET argument instead.") -endif() - -if(DEFINED CMAKE_IOS_DEVELOPER_ROOT) - set(CMAKE_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT}) - message(DEPRECATION "CMAKE_IOS_DEVELOPER_ROOT argument is DEPRECATED. Consider using the new CMAKE_DEVELOPER_ROOT argument instead.") -endif() - -if(DEFINED IOS_ARCH) - set(ARCHS ${IOS_ARCH}) - message(DEPRECATION "IOS_ARCH argument is DEPRECATED. Consider using the new ARCHS argument instead.") -endif() - -######## END ALIASES - -# Unset the FORCE on cache variables if in try_compile() -set(FORCE_CACHE FORCE) -get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE) -if(_CMAKE_IN_TRY_COMPILE) - unset(FORCE_CACHE) -endif() - -# Default to building for iPhoneOS if not specified otherwise, and we cannot -# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use -# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly -# determine the value of PLATFORM from the root project, as -# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake. -if(NOT DEFINED PLATFORM) - if (CMAKE_OSX_ARCHITECTURES) - if(CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*" AND CMAKE_OSX_SYSROOT MATCHES ".*iphoneos.*") - set(PLATFORM "OS") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*") - set(PLATFORM "SIMULATOR") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*") - set(PLATFORM "SIMULATOR64") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES "arm64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvos.*") - set(PLATFORM "TVOS") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvsimulator.*") - set(PLATFORM "SIMULATOR_TVOS") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES ".*armv7k.*" AND CMAKE_OSX_SYSROOT MATCHES ".*watchos.*") - set(PLATFORM "WATCHOS") - elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*watchsimulator.*") - set(PLATFORM "SIMULATOR_WATCHOS") - endif() - endif() - if (NOT PLATFORM) - set(PLATFORM "OS") - endif() -endif() - -set(PLATFORM_INT "${PLATFORM}" CACHE STRING "Type of platform for which the build targets.") - -# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially) -if(PLATFORM_INT STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) - set(PLATFORM_INT "OS64") - message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") -elseif(PLATFORM_INT STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) - set(PLATFORM_INT "SIMULATOR64") - message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") -endif() - -# Determine the platform name and architectures for use in xcodebuild commands -# from the specified PLATFORM name. -if(PLATFORM_INT STREQUAL "OS") - set(SDK_NAME iphoneos) - if(NOT ARCHS) - set(ARCHS armv7 armv7s arm64) - set(APPLE_TARGET_TRIPLE_INT arm-apple-ios) - endif() -elseif(PLATFORM_INT STREQUAL "OS64") - set(SDK_NAME iphoneos) - if(NOT ARCHS) - if (XCODE_VERSION VERSION_GREATER 10.0) - set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example - else() - set(ARCHS arm64) - endif() - set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios) - endif() -elseif(PLATFORM_INT STREQUAL "OS64COMBINED") - set(SDK_NAME iphoneos) - if(MODERN_CMAKE) - if(NOT ARCHS) - if (XCODE_VERSION VERSION_GREATER 10.0) - set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example - else() - set(ARCHS arm64 x86_64) - endif() - set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios) - endif() - else() - message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work") - endif() -elseif(PLATFORM_INT STREQUAL "SIMULATOR") - set(SDK_NAME iphonesimulator) - if(NOT ARCHS) - set(ARCHS i386) - set(APPLE_TARGET_TRIPLE_INT i386-apple-ios) - endif() - message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.") -elseif(PLATFORM_INT STREQUAL "SIMULATOR64") - set(SDK_NAME iphonesimulator) - if(NOT ARCHS) - set(ARCHS x86_64) - set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios) - endif() -elseif(PLATFORM_INT STREQUAL "TVOS") - set(SDK_NAME appletvos) - if(NOT ARCHS) - set(ARCHS arm64) - set(APPLE_TARGET_TRIPLE_INT aarch64-apple-tvos) - endif() -elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED") - set(SDK_NAME appletvos) - if(MODERN_CMAKE) - if(NOT ARCHS) - set(ARCHS arm64 x86_64) - set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-tvos) - endif() - else() - message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work") - endif() -elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") - set(SDK_NAME appletvsimulator) - if(NOT ARCHS) - set(ARCHS x86_64) - set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos) - endif() -elseif(PLATFORM_INT STREQUAL "WATCHOS") - set(SDK_NAME watchos) - if(NOT ARCHS) - if (XCODE_VERSION VERSION_GREATER 10.0) - set(ARCHS armv7k arm64_32) - set(APPLE_TARGET_TRIPLE_INT aarch64_32-apple-watchos) - else() - set(ARCHS armv7k) - set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos) - endif() - endif() -elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED") - set(SDK_NAME watchos) - if(MODERN_CMAKE) - if(NOT ARCHS) - if (XCODE_VERSION VERSION_GREATER 10.0) - set(ARCHS armv7k arm64_32 i386) - set(APPLE_TARGET_TRIPLE_INT aarch64_32-i386-apple-watchos) - else() - set(ARCHS armv7k i386) - set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos) - endif() - endif() - else() - message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work") - endif() -elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") - set(SDK_NAME watchsimulator) - if(NOT ARCHS) - set(ARCHS i386) - set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos) - endif() -else() - message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}") -endif() - -if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode") - message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode") -endif() - -# If user did not specify the SDK root to use, then query xcodebuild for it. -execute_process(COMMAND xcodebuild -version -sdk ${SDK_NAME} Path - OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT - ERROR_QUIET - OUTPUT_STRIP_TRAILING_WHITESPACE) -if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT) - message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain" - "is pointing to the correct path. Please run:" - "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer" - "and see if that fixes the problem for you.") - message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " - "does not exist.") -elseif(DEFINED CMAKE_OSX_SYSROOT_INT) - set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") -endif() - -# Set Xcode property for SDKROOT as well if Xcode generator is used -if(USED_CMAKE_GENERATOR MATCHES "Xcode") - set(CMAKE_OSX_SYSROOT "${SDK_NAME}" CACHE INTERNAL "") - if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM) - set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "123456789A" CACHE INTERNAL "") - endif() -endif() - -# Specify minimum version of deployment target. -if(NOT DEFINED DEPLOYMENT_TARGET) - if (PLATFORM_INT STREQUAL "WATCHOS" OR PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") - # Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS). - set(DEPLOYMENT_TARGET "2.0" - CACHE STRING "Minimum SDK version to build for." ) - else() - # Unless specified, SDK version 9.0 is used by default as minimum target version (iOS, tvOS). - set(DEPLOYMENT_TARGET "9.0" - CACHE STRING "Minimum SDK version to build for." ) - endif() - message(STATUS "Using the default min-version since DEPLOYMENT_TARGET not provided!") -endif() - -# Use bitcode or not -if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+") - # Unless specified, enable bitcode support by default - message(STATUS "Enabling bitcode support by default. 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"-mtvos-version-min=${DEPLOYMENT_TARGET}") - elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") - set(SDK_NAME_VERSION_FLAGS - "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}") - elseif(PLATFORM_INT STREQUAL "WATCHOS") - set(SDK_NAME_VERSION_FLAGS - "-mwatchos-version-min=${DEPLOYMENT_TARGET}") - elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") - set(SDK_NAME_VERSION_FLAGS - "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}") - else() - # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. - set(SDK_NAME_VERSION_FLAGS - "-mios-simulator-version-min=${DEPLOYMENT_TARGET}") - endif() -else() - # Newer versions of CMake sets the version min flags correctly - set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE STRING - "Set CMake deployment target" ${FORCE_CACHE}) -endif() - -if(DEFINED APPLE_TARGET_TRIPLE_INT) - set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE STRING - "Autoconf target triple compatible variable" ${FORCE_CACHE}) -endif() - -if(ENABLE_BITCODE_INT) - set(BITCODE "-fembed-bitcode") - set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode" CACHE INTERNAL "") - set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES" CACHE INTERNAL "") -else() - set(BITCODE "") - set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO" CACHE INTERNAL "") -endif() - -if(ENABLE_ARC_INT) - set(FOBJC_ARC "-fobjc-arc") - set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES" CACHE INTERNAL "") -else() - set(FOBJC_ARC "-fno-objc-arc") - set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO" CACHE INTERNAL "") -endif() - -if(NOT ENABLE_VISIBILITY_INT) - set(VISIBILITY "-fvisibility=hidden") - set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES" CACHE INTERNAL "") -else() - set(VISIBILITY "") - set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO" CACHE INTERNAL "") -endif() - -if(NOT IOS_TOOLCHAIN_HAS_RUN) - #Check if Xcode generator is used, since that will handle these flags automagically - if(USED_CMAKE_GENERATOR MATCHES "Xcode") - message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.") - else() - set(CMAKE_C_FLAGS - "${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}") - # Hidden visibilty is required for C++ on iOS. - set(CMAKE_CXX_FLAGS - "${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") - set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}") - set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}") - set(CMAKE_C_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") - set(CMAKE_CXX_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") - set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp") - 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if(MODERN_CMAKE) - message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!") - endif() - if(USED_CMAKE_GENERATOR MATCHES "Xcode") - message(STATUS "Using Xcode version: ${XCODE_VERSION}") - endif() - if(DEFINED SDK_NAME_VERSION_FLAGS) - message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}") - endif() - message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}") - message(STATUS "Using install_name_tool: ${CMAKE_INSTALL_NAME_TOOL}") - if(ENABLE_BITCODE_INT) - message(STATUS "Enabling bitcode support.") - else() - message(STATUS "Disabling bitcode support.") - endif() - - if(ENABLE_ARC_INT) - message(STATUS "Enabling ARC support.") - else() - message(STATUS "Disabling ARC support.") - endif() - - if(NOT ENABLE_VISIBILITY_INT) - message(STATUS "Hiding symbols (-fvisibility=hidden).") - endif() -endif() - -set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) -set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks") -set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names") -set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names") -set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") -set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") -set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a") -set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name") - -# Set the find root to the iOS developer roots and to user defined paths. -set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT_INT} ${CMAKE_PREFIX_PATH} CACHE STRING "Root path that will be prepended - to all search paths") -# Default to searching for frameworks first. -set(CMAKE_FIND_FRAMEWORK FIRST) -# Set up the default search directories for frameworks. -set(CMAKE_FRAMEWORK_PATH - ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks - ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks - ${CMAKE_FRAMEWORK_PATH} CACHE STRING "Frameworks search paths" ${FORCE_CACHE}) - -set(IOS_TOOLCHAIN_HAS_RUN TRUE CACHE BOOL "Has the CMake toolchain run already?" ${FORCE_CACHE}) - -# By default, search both the specified iOS SDK and the remainder of the host filesystem. -if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM) - set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE STRING "" ${FORCE_CACHE}) -endif() -if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY) - set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE STRING "" ${FORCE_CACHE}) -endif() -if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE) - set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE STRING "" ${FORCE_CACHE}) -endif() -if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE) - set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE STRING "" ${FORCE_CACHE}) -endif() - -# -# Some helper-macros below to simplify and beautify the CMakeFile -# - -# This little macro lets you set any Xcode specific property. -macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION) - set(XCODE_RELVERSION_I "${XCODE_RELVERSION}") - if(XCODE_RELVERSION_I STREQUAL "All") - set_property(TARGET ${TARGET} PROPERTY - XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}") - else() - set_property(TARGET ${TARGET} PROPERTY - XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}") - endif() -endmacro(set_xcode_property) - -# This macro lets you find executable programs on the host system. -macro(find_host_package) - set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) - set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) - set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) - set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER) - set(IOS FALSE) - find_package(${ARGN}) - set(IOS TRUE) - set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) - set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH) - set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH) - set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH) -endmacro(find_host_package) \ No newline at end of file diff --git a/ios/make.sh b/ios/make.sh index 7169319..5c0a680 100644 --- a/ios/make.sh +++ b/ios/make.sh @@ -8,6 +8,15 @@ mkdir build cd build -# IOSTODO -DPLATFORM: for simulators use SIMULATOR64, for real devices use OS64COMBINED -cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../ios.toolchain.cmake -DPLATFORM=OS64COMBINED -cmake --build . --config Debug +cmake .. -G Xcode \ + -DCMAKE_SYSTEM_NAME=iOS \ + -DCMAKE_IOS_INSTALL_COMBINED=true \ + -DCMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH=NO +cmake --build . --config Debug -- -arch arm64 +cmake --build . --config Debug -- -sdk iphonesimulator -arch x86_64 + +mkdir ffiquickjs.framework +lipo -create 'Debug-iphoneos/ffiquickjs.framework/ffiquickjs' 'Debug-iphonesimulator/ffiquickjs.framework/ffiquickjs' -output 'ffiquickjs.framework/ffiquickjs' +cp -f 'Debug-iphoneos/ffiquickjs.framework/Info.plist' 'ffiquickjs.framework/Info.plist' + +cd .. \ No newline at end of file diff --git a/macos/flutter_qjs.podspec b/macos/flutter_qjs.podspec index 5d06866..4cc0a1c 100644 --- a/macos/flutter_qjs.podspec +++ b/macos/flutter_qjs.podspec @@ -5,13 +5,13 @@ Pod::Spec.new do |s| s.name = 'flutter_qjs' s.version = '0.0.1' - s.summary = 'A new flutter plugin project.' + s.summary = 'A quickjs engine for flutter.' s.description = <<-DESC -A new flutter plugin project. +This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports all the platforms except web! DESC - s.homepage = 'http://example.com' + s.homepage = 'https://github.com/ekibun/flutter_qjs' s.license = { :file => '../LICENSE' } - s.author = { 'Your Company' => 'email@example.com' } + s.author = { 'ekibun' => 'soekibun@gmail.com' } s.source = { :path => '.' } s.source_files = 'Classes/**/*' s.dependency 'FlutterMacOS' @@ -19,5 +19,6 @@ A new flutter plugin project. s.platform = :osx, '10.11' s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES' } s.vendored_libraries = 'build/Debug/libffiquickjs.dylib' + s.prepare_command = 'sh make.sh' s.swift_version = '5.0' end diff --git a/macos/make.sh b/macos/make.sh index 9299f87..3d7370d 100644 --- a/macos/make.sh +++ b/macos/make.sh @@ -9,3 +9,4 @@ mkdir build cd build cmake .. -G Xcode -DCMAKE_OSX_ARCHITECTURES=x86_64 cmake --build . --config Debug +cd .. diff --git a/pubspec.yaml b/pubspec.yaml index eff5cfe..50e6b6d 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -1,6 +1,6 @@ name: flutter_qjs -description: This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports Windows, Linux, and Android. -version: 0.0.6 +description: This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports all the platforms except web! +version: 0.1.0 homepage: https://github.com/ekibun/flutter_qjs environment: