# flutter_qjs A quickjs engine for flutter. ## Feature This plugin is a simple js engine for flutter using the `quickjs` project. Plugin currently supports Windows, Linux, and Android. Each `FlutterJs` object creates a new thread that runs a simple js loop. ES6 module with `import` function is supported and can manage in dart with `setModuleHandler`. A global async function `dart` is presented to invoke dart function, and `Promise` is supported so that you can use `await` or `then` to get external result from `dart`. Data convertion between dart and js are implemented as follow: | dart | js | | --- | --- | | Bool | boolean | | Int | number | | Double | number | | String | string | | Uint8List/Int32List/Int64List | ArrayBuffer | | Float64List | number[] | | List | Array | | Map | Object | | Closure(List) => Future | function(....args) | **notice:** 1. All the `Uint8List/Int32List/Int64List` sent from dart will be converted to `ArrayBuffer` without marked the size of elements, and the `ArrayBuffer` will be converted to `Uint8List`. 2. `function` can only sent from js to dart and all the arguments will be packed in a dart `List` object. ## Getting Started 1. Create a `FlutterJs` object. Make sure call `destroy` to terminate thread and release memory when you don't need it. ```dart FlutterJs engine = FlutterJs(); // do something ... await engine.destroy(); engine = null; ``` 2. Call `setMethodHandler` to implements `dart` interaction. For example, you can use `Dio` to implements http in js: ```dart await engine.setMethodHandler((String method, List arg) async { switch (method) { case "http": Response response = await Dio().get(arg[0]); return response.data; default: return JsMethodHandlerNotImplement(); } }); ``` and in javascript, call `dart` function to get data: ```javascript dart("http", "http://example.com/"); ``` 3. Call `setModuleHandler` to resolve js module. For example, you can use assets files as module: ```dart await engine.setModuleHandler((String module) async { return await rootBundle.loadString( "js/" + module.replaceFirst(new RegExp(r".js$"), "") + ".js"); }); ``` and in javascript, call `import` function to get module: ```javascript import("hello").then(({default: greet}) => greet("world")); ``` 4. Use `evaluate` to run js script, and try-catch is needed to capture js exception. ```dart try { print(await engine.evaluate(code ?? '', "")); } catch (e) { print(e.toString()); } ``` [This example](example/lib/main.dart) contains a complete demonstration on how to use this plugin.