Files
venera/lib/components/scroll.dart

369 lines
9.6 KiB
Dart

part of 'components.dart';
class SmoothCustomScrollView extends StatelessWidget {
const SmoothCustomScrollView(
{super.key, required this.slivers, this.controller});
final ScrollController? controller;
final List<Widget> slivers;
@override
Widget build(BuildContext context) {
return SmoothScrollProvider(
controller: controller,
builder: (context, controller, physics) {
return CustomScrollView(
controller: controller,
physics: physics,
slivers: [
...slivers,
SliverPadding(
padding: EdgeInsets.only(
bottom: context.padding.bottom,
),
),
],
);
},
);
}
}
class SmoothScrollProvider extends StatefulWidget {
const SmoothScrollProvider(
{super.key, this.controller, required this.builder});
final ScrollController? controller;
final Widget Function(BuildContext, ScrollController, ScrollPhysics) builder;
static bool get isMouseScroll => _SmoothScrollProviderState._isMouseScroll;
@override
State<SmoothScrollProvider> createState() => _SmoothScrollProviderState();
}
class _SmoothScrollProviderState extends State<SmoothScrollProvider> {
late final ScrollController _controller;
double? _futurePosition;
static bool _isMouseScroll = App.isDesktop;
late int id;
static int _id = 0;
var activeChildren = <int>{};
ScrollState? parent;
@override
void initState() {
_controller = widget.controller ?? ScrollController();
super.initState();
id = _id;
_id++;
}
@override
void didChangeDependencies() {
parent = ScrollState.maybeOf(context);
super.didChangeDependencies();
}
@override
void dispose() {
parent?.onChildInactive(id);
super.dispose();
}
@override
Widget build(BuildContext context) {
if (App.isMacOS) {
return widget.builder(
context,
_controller,
const BouncingScrollPhysics(),
);
}
var child = Listener(
onPointerDown: (event) {
_futurePosition = null;
if (_isMouseScroll) {
setState(() {
_isMouseScroll = false;
});
}
},
onPointerSignal: (pointerSignal) {
if (activeChildren.isNotEmpty) {
return;
}
if (pointerSignal is PointerScrollEvent) {
if (HardwareKeyboard.instance.isShiftPressed) {
return;
}
if (pointerSignal.kind == PointerDeviceKind.mouse &&
!_isMouseScroll) {
setState(() {
_isMouseScroll = true;
});
}
if (!_isMouseScroll) return;
var currentLocation = _controller.position.pixels;
var old = _futurePosition;
_futurePosition ??= currentLocation;
double k = (_futurePosition! - currentLocation).abs() / 1600 + 1;
_futurePosition = _futurePosition! + pointerSignal.scrollDelta.dy * k;
_futurePosition = _futurePosition!.clamp(
_controller.position.minScrollExtent,
_controller.position.maxScrollExtent,
);
if (_futurePosition == old) return;
var target = _futurePosition!;
_controller
.animateTo(
_futurePosition!,
duration: _fastAnimationDuration,
curve: Curves.linear,
)
.then((_) {
var current = _controller.position.pixels;
if (current == target && current == _futurePosition) {
_futurePosition = null;
}
});
}
},
child: ScrollState._(
controller: _controller,
onChildActive: (id) {
activeChildren.add(id);
},
onChildInactive: (id) {
activeChildren.remove(id);
},
child: widget.builder(
context,
_controller,
_isMouseScroll
? const NeverScrollableScrollPhysics()
: const BouncingScrollPhysics(),
),
),
);
if (parent != null) {
return MouseRegion(
onEnter: (_) {
parent!.onChildActive(id);
},
onExit: (_) {
parent!.onChildInactive(id);
},
child: child,
);
}
return child;
}
}
class ScrollState extends InheritedWidget {
const ScrollState._({
required this.controller,
required super.child,
required this.onChildActive,
required this.onChildInactive,
});
final ScrollController controller;
final void Function(int id) onChildActive;
final void Function(int id) onChildInactive;
static ScrollState of(BuildContext context) {
final ScrollState? provider =
context.dependOnInheritedWidgetOfExactType<ScrollState>();
return provider!;
}
static ScrollState? maybeOf(BuildContext context) {
return context.dependOnInheritedWidgetOfExactType<ScrollState>();
}
@override
bool updateShouldNotify(ScrollState oldWidget) {
return oldWidget.controller != controller;
}
}
class AppScrollBar extends StatefulWidget {
const AppScrollBar({
super.key,
required this.controller,
required this.child,
this.topPadding = 0,
});
final ScrollController controller;
final Widget child;
final double topPadding;
@override
State<AppScrollBar> createState() => _AppScrollBarState();
}
class _AppScrollBarState extends State<AppScrollBar> {
late final ScrollController _scrollController;
double minExtent = 0;
double maxExtent = 0;
double position = 0;
double viewHeight = 0;
final _scrollIndicatorSize = App.isDesktop ? 42.0 : 64.0;
late final VerticalDragGestureRecognizer _dragGestureRecognizer;
@override
void initState() {
super.initState();
_scrollController = widget.controller;
_scrollController.addListener(onChanged);
Future.microtask(onChanged);
_dragGestureRecognizer = VerticalDragGestureRecognizer()
..onUpdate = onUpdate;
}
void onUpdate(DragUpdateDetails details) {
if (maxExtent - minExtent <= 0 ||
viewHeight == 0 ||
details.primaryDelta == null) {
return;
}
var offset = details.primaryDelta!;
var positionOffset =
offset / (viewHeight - _scrollIndicatorSize) * (maxExtent - minExtent);
_scrollController.jumpTo((position + positionOffset).clamp(
minExtent,
maxExtent,
));
}
void onChanged() {
if (_scrollController.positions.isEmpty) return;
var position = _scrollController.position;
if (position.minScrollExtent != minExtent ||
position.maxScrollExtent != maxExtent ||
position.pixels != this.position) {
setState(() {
minExtent = position.minScrollExtent;
maxExtent = position.maxScrollExtent;
this.position = position.pixels;
});
}
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, constrains) {
var scrollHeight = (maxExtent - minExtent);
var height = constrains.maxHeight - widget.topPadding;
viewHeight = height;
var top = scrollHeight == 0
? 0.0
: (position - minExtent) /
scrollHeight *
(height - _scrollIndicatorSize);
return Stack(
children: [
Positioned.fill(
child: widget.child,
),
Positioned(
top: top + widget.topPadding,
right: 0,
child: MouseRegion(
cursor: SystemMouseCursors.click,
child: Listener(
behavior: HitTestBehavior.translucent,
onPointerDown: (event) {
_dragGestureRecognizer.addPointer(event);
},
child: SizedBox(
width: _scrollIndicatorSize/2,
height: _scrollIndicatorSize,
child: CustomPaint(
painter: _ScrollIndicatorPainter(
backgroundColor: context.colorScheme.surface,
shadowColor: context.colorScheme.shadow,
),
child: Column(
children: [
const Spacer(),
Icon(Icons.arrow_drop_up, size: 18),
Icon(Icons.arrow_drop_down, size: 18),
const Spacer(),
],
).paddingLeft(4),
),
),
),
),
),
],
);
},
);
}
}
class _ScrollIndicatorPainter extends CustomPainter {
final Color backgroundColor;
final Color shadowColor;
const _ScrollIndicatorPainter({
required this.backgroundColor,
required this.shadowColor,
});
@override
void paint(Canvas canvas, Size size) {
var path = Path()
..moveTo(size.width, 0)
..lineTo(size.width, size.height)
..arcToPoint(
Offset(size.width, 0),
radius: Radius.circular(size.width),
);
canvas.drawShadow(path, shadowColor, 4, true);
var backgroundPaint = Paint()
..color = backgroundColor
..style = PaintingStyle.fill;
path = Path()
..moveTo(size.width, 0)
..lineTo(size.width, size.height)
..arcToPoint(
Offset(size.width, 0),
radius: Radius.circular(size.width),
);
canvas.drawPath(path, backgroundPaint);
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) {
return oldDelegate is! _ScrollIndicatorPainter ||
oldDelegate.backgroundColor != backgroundColor ||
oldDelegate.shadowColor != shadowColor;
}
}